Struct pallet_pool_system::tranches::Tranches
source · pub struct Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>where
MaxTranches: Get<u32>,{
pub tranches: BoundedVec<Tranche<Balance, Rate, Weight, TrancheCurrency>, MaxTranches>,
pub ids: BoundedVec<TrancheId, MaxTranches>,
pub salt: TrancheSalt<PoolId>,
}
Fields§
§tranches: BoundedVec<Tranche<Balance, Rate, Weight, TrancheCurrency>, MaxTranches>
§ids: BoundedVec<TrancheId, MaxTranches>
§salt: TrancheSalt<PoolId>
Implementations§
source§impl<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches> Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>where
TrancheCurrency: Copy + TrancheCurrencyT<PoolId, TrancheId>,
Balance: Zero + Copy + BaseArithmetic + FixedPointOperand + Unsigned + From<u64> + MultiplyRational,
Weight: Copy + From<u128>,
Rate: One + Copy + FixedPointNumber<Inner = Balance>,
TrancheId: Clone + From<[u8; 16]> + PartialEq,
PoolId: Copy + Encode,
MaxTranches: Get<u32>,
impl<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches> Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>where
TrancheCurrency: Copy + TrancheCurrencyT<PoolId, TrancheId>,
Balance: Zero + Copy + BaseArithmetic + FixedPointOperand + Unsigned + From<u64> + MultiplyRational,
Weight: Copy + From<u128>,
Rate: One + Copy + FixedPointNumber<Inner = Balance>,
TrancheId: Clone + From<[u8; 16]> + PartialEq,
PoolId: Copy + Encode,
MaxTranches: Get<u32>,
pub fn from_input<StringLimit>(
pool: PoolId,
tranche_inputs: Vec<TrancheInput<Rate, StringLimit>>,
now: Seconds
) -> Result<Self, DispatchError>where
StringLimit: Get<u32>,
pub fn tranche_currency( &self, id: TrancheLoc<TrancheId> ) -> Option<TrancheCurrency>
pub fn tranche_id(&self, id: TrancheLoc<TrancheId>) -> Option<TrancheId>
pub fn tranche_index(&self, id: &TrancheLoc<TrancheId>) -> Option<TrancheIndex>
pub fn get_mut_tranche( &mut self, id: TrancheLoc<TrancheId> ) -> Option<&mut Tranche<Balance, Rate, Weight, TrancheCurrency>>
pub fn get_tranche( &self, id: TrancheLoc<TrancheId> ) -> Option<&Tranche<Balance, Rate, Weight, TrancheCurrency>>
pub fn replace<StringLimit>(
&mut self,
at: TrancheIndex,
tranche: TrancheInput<Rate, StringLimit>,
now: Seconds
) -> DispatchResultwhere
StringLimit: Get<u32>,
pub fn validate_insert( &self, at: TrancheIndex, tranche: &Tranche<Balance, Rate, Weight, TrancheCurrency> ) -> DispatchResult
pub fn add<StringLimit>(
&mut self,
at: TrancheIndex,
tranche: TrancheInput<Rate, StringLimit>,
now: Seconds
) -> DispatchResultwhere
StringLimit: Get<u32>,
sourcepub fn remove(&mut self, at: TrancheIndex) -> DispatchResult
pub fn remove(&mut self, at: TrancheIndex) -> DispatchResult
Removing should only be possible if the Tranche at the given index has zero balance and is not the residual one.
pub fn ids_non_residual_top(&self) -> Vec<TrancheId>
pub fn of_pool(&self) -> PoolId
pub fn combine_non_residual_top<R, F>( &self, f: F ) -> Result<Vec<R>, DispatchError>
pub fn combine_mut_non_residual_top<R, F>( &mut self, f: F ) -> Result<Vec<R>, DispatchError>
pub fn combine_with_non_residual_top<R, I, W, F>(
&self,
with: I,
f: F
) -> Result<Vec<R>, DispatchError>where
F: FnMut(&Tranche<Balance, Rate, Weight, TrancheCurrency>, W) -> Result<R, DispatchError>,
I: IntoIterator<Item = W>,
pub fn combine_with_mut_non_residual_top<R, W, I, F>(
&mut self,
with: I,
f: F
) -> Result<Vec<R>, DispatchError>where
F: FnMut(&mut Tranche<Balance, Rate, Weight, TrancheCurrency>, W) -> Result<R, DispatchError>,
I: IntoIterator<Item = W>,
pub fn ids_residual_top(&self) -> Vec<TrancheId>
pub fn combine_residual_top<R, F>(&self, f: F) -> Result<Vec<R>, DispatchError>
pub fn combine_mut_residual_top<R, F>( &mut self, f: F ) -> Result<Vec<R>, DispatchError>
pub fn combine_with_residual_top<R, I, W, F>(
&self,
with: I,
f: F
) -> Result<Vec<R>, DispatchError>where
F: FnMut(&Tranche<Balance, Rate, Weight, TrancheCurrency>, W) -> Result<R, DispatchError>,
I: IntoIterator<Item = W>,
pub fn combine_with_mut_residual_top<R, W, I, F>(
&mut self,
with: I,
f: F
) -> Result<Vec<R>, DispatchError>where
F: FnMut(&mut Tranche<Balance, Rate, Weight, TrancheCurrency>, W) -> Result<R, DispatchError>,
I: IntoIterator<Item = W>,
sourcepub fn calculate_prices<BalanceRatio, Tokens, AccountId>(
&mut self,
total_assets: Balance,
now: Seconds
) -> Result<Vec<BalanceRatio>, DispatchError>where
BalanceRatio: FixedPointNumber<Inner = Balance>,
Tokens: Inspect<AccountId, Balance = Balance>,
TrancheCurrency: Into<<Tokens as Inspect<AccountId>>::AssetId>,
pub fn calculate_prices<BalanceRatio, Tokens, AccountId>(
&mut self,
total_assets: Balance,
now: Seconds
) -> Result<Vec<BalanceRatio>, DispatchError>where
BalanceRatio: FixedPointNumber<Inner = Balance>,
Tokens: Inspect<AccountId, Balance = Balance>,
TrancheCurrency: Into<<Tokens as Inspect<AccountId>>::AssetId>,
Returns the current prices of the tranches based on the current NAV and each tranche’s balance and total issuance at this exact moment. The correctness of the waterfall is ensured by starting at the top non-residual tranch.
pub fn num_tranches(&self) -> usize
pub fn into_tranches( self ) -> BoundedVec<Tranche<Balance, Rate, Weight, TrancheCurrency>, MaxTranches>
pub fn non_residual_tranches( &self ) -> Option<&[Tranche<Balance, Rate, Weight, TrancheCurrency>]>
pub fn non_residual_tranches_mut( &mut self ) -> Option<&mut [Tranche<Balance, Rate, Weight, TrancheCurrency>]>
pub fn residual_tranche( &self ) -> Option<&Tranche<Balance, Rate, Weight, TrancheCurrency>>
pub fn residual_tranche_mut( &mut self ) -> Option<&mut Tranche<Balance, Rate, Weight, TrancheCurrency>>
pub fn non_residual_top_slice( &self ) -> &RevSlice<Tranche<Balance, Rate, Weight, TrancheCurrency>>
pub fn non_residual_top_slice_mut( &mut self ) -> &mut RevSlice<Tranche<Balance, Rate, Weight, TrancheCurrency>>
pub fn residual_top_slice( &self ) -> &[Tranche<Balance, Rate, Weight, TrancheCurrency>]
pub fn residual_top_slice_mut( &mut self ) -> &mut [Tranche<Balance, Rate, Weight, TrancheCurrency>]
sourcepub fn supplies(&self) -> Result<Vec<Balance>, DispatchError>
pub fn supplies(&self) -> Result<Vec<Balance>, DispatchError>
Returns each tranche’s total supply starting at the residual top.
sourcepub fn acc_supply(&self) -> Result<Balance, DispatchError>
pub fn acc_supply(&self) -> Result<Balance, DispatchError>
Returns the total supply over all tranches starting at the residual top.
sourcepub fn min_risk_buffers(&self) -> Vec<Perquintill>
pub fn min_risk_buffers(&self) -> Vec<Perquintill>
Returns each tranche’s min risk buffer starting at the residual top.
sourcepub fn seniorities(&self) -> Vec<Seniority>
pub fn seniorities(&self) -> Vec<Seniority>
Returns each tranche’s seniority starting at the residual top.
pub fn rebalance_tranches( &mut self, now: Seconds, pool_total_reserve: Balance, pool_nav: Balance, tranche_ratios: &[Perquintill], executed_amounts: &[(Balance, Balance)] ) -> DispatchResult
Trait Implementations§
source§impl<Balance: Clone, Rate: Clone, Weight: Clone, TrancheCurrency: Clone, TrancheId: Clone, PoolId: Clone, MaxTranches> Clone for Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>
impl<Balance: Clone, Rate: Clone, Weight: Clone, TrancheCurrency: Clone, TrancheId: Clone, PoolId: Clone, MaxTranches> Clone for Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>
source§impl<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches> Debug for Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>
impl<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches> Debug for Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>
source§impl<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches> Decode for Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>where
MaxTranches: Get<u32>,
BoundedVec<Tranche<Balance, Rate, Weight, TrancheCurrency>, MaxTranches>: Decode,
BoundedVec<TrancheId, MaxTranches>: Decode,
TrancheSalt<PoolId>: Decode,
impl<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches> Decode for Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>where
MaxTranches: Get<u32>,
BoundedVec<Tranche<Balance, Rate, Weight, TrancheCurrency>, MaxTranches>: Decode,
BoundedVec<TrancheId, MaxTranches>: Decode,
TrancheSalt<PoolId>: Decode,
source§fn decode<__CodecInputEdqy: Input>(
__codec_input_edqy: &mut __CodecInputEdqy
) -> Result<Self, Error>
fn decode<__CodecInputEdqy: Input>( __codec_input_edqy: &mut __CodecInputEdqy ) -> Result<Self, Error>
Attempt to deserialise the value from input.
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input: &mut I,
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) -> Result<DecodeFinished, Error>where
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fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>
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§fn skip<I>(input: &mut I) -> Result<(), Error>where
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fn skip<I>(input: &mut I) -> Result<(), Error>where
I: Input,
Attempt to skip the encoded value from input. Read more
§fn encoded_fixed_size() -> Option<usize>
fn encoded_fixed_size() -> Option<usize>
Returns the fixed encoded size of the type. Read more
source§impl<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches> Encode for Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>where
MaxTranches: Get<u32>,
BoundedVec<Tranche<Balance, Rate, Weight, TrancheCurrency>, MaxTranches>: Encode,
BoundedVec<TrancheId, MaxTranches>: Encode,
TrancheSalt<PoolId>: Encode,
impl<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches> Encode for Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>where
MaxTranches: Get<u32>,
BoundedVec<Tranche<Balance, Rate, Weight, TrancheCurrency>, MaxTranches>: Encode,
BoundedVec<TrancheId, MaxTranches>: Encode,
TrancheSalt<PoolId>: Encode,
source§fn size_hint(&self) -> usize
fn size_hint(&self) -> usize
If possible give a hint of expected size of the encoding. Read more
source§fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy
)
fn encode_to<__CodecOutputEdqy: Output + ?Sized>( &self, __codec_dest_edqy: &mut __CodecOutputEdqy )
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fn using_encoded<R, F>(&self, f: F) -> R
Convert self to a slice and then invoke the given closure with it.
§fn encoded_size(&self) -> usize
fn encoded_size(&self) -> usize
Calculates the encoded size. Read more
source§impl<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches> MaxEncodedLen for Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>where
MaxTranches: Get<u32>,
BoundedVec<Tranche<Balance, Rate, Weight, TrancheCurrency>, MaxTranches>: MaxEncodedLen,
BoundedVec<TrancheId, MaxTranches>: MaxEncodedLen,
TrancheSalt<PoolId>: MaxEncodedLen,
impl<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches> MaxEncodedLen for Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>where
MaxTranches: Get<u32>,
BoundedVec<Tranche<Balance, Rate, Weight, TrancheCurrency>, MaxTranches>: MaxEncodedLen,
BoundedVec<TrancheId, MaxTranches>: MaxEncodedLen,
TrancheSalt<PoolId>: MaxEncodedLen,
source§fn max_encoded_len() -> usize
fn max_encoded_len() -> usize
Upper bound, in bytes, of the maximum encoded size of this item.
source§impl<Balance: PartialEq, Rate: PartialEq, Weight: PartialEq, TrancheCurrency: PartialEq, TrancheId: PartialEq, PoolId: PartialEq, MaxTranches> PartialEq for Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>
impl<Balance: PartialEq, Rate: PartialEq, Weight: PartialEq, TrancheCurrency: PartialEq, TrancheId: PartialEq, PoolId: PartialEq, MaxTranches> PartialEq for Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>
source§impl<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches> TypeInfo for Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>where
MaxTranches: Get<u32> + TypeInfo + 'static,
BoundedVec<Tranche<Balance, Rate, Weight, TrancheCurrency>, MaxTranches>: TypeInfo + 'static,
BoundedVec<TrancheId, MaxTranches>: TypeInfo + 'static,
TrancheSalt<PoolId>: TypeInfo + 'static,
Balance: TypeInfo + 'static,
Rate: TypeInfo + 'static,
Weight: TypeInfo + 'static,
TrancheCurrency: TypeInfo + 'static,
TrancheId: TypeInfo + 'static,
PoolId: TypeInfo + 'static,
impl<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches> TypeInfo for Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>where
MaxTranches: Get<u32> + TypeInfo + 'static,
BoundedVec<Tranche<Balance, Rate, Weight, TrancheCurrency>, MaxTranches>: TypeInfo + 'static,
BoundedVec<TrancheId, MaxTranches>: TypeInfo + 'static,
TrancheSalt<PoolId>: TypeInfo + 'static,
Balance: TypeInfo + 'static,
Rate: TypeInfo + 'static,
Weight: TypeInfo + 'static,
TrancheCurrency: TypeInfo + 'static,
TrancheId: TypeInfo + 'static,
PoolId: TypeInfo + 'static,
impl<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches> EncodeLike for Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>where
MaxTranches: Get<u32>,
BoundedVec<Tranche<Balance, Rate, Weight, TrancheCurrency>, MaxTranches>: Encode,
BoundedVec<TrancheId, MaxTranches>: Encode,
TrancheSalt<PoolId>: Encode,
impl<Balance: Eq, Rate: Eq, Weight: Eq, TrancheCurrency: Eq, TrancheId: Eq, PoolId: Eq, MaxTranches> Eq for Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>
impl<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches> StructuralPartialEq for Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>where
MaxTranches: Get<u32>,
Auto Trait Implementations§
impl<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches> RefUnwindSafe for Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>where
Balance: RefUnwindSafe,
MaxTranches: RefUnwindSafe,
PoolId: RefUnwindSafe,
Rate: RefUnwindSafe,
TrancheCurrency: RefUnwindSafe,
TrancheId: RefUnwindSafe,
Weight: RefUnwindSafe,
impl<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches> Send for Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>
impl<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches> Sync for Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>
impl<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches> Unpin for Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>
impl<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches> UnwindSafe for Tranches<Balance, Rate, Weight, TrancheCurrency, TrancheId, PoolId, MaxTranches>where
Balance: UnwindSafe,
MaxTranches: UnwindSafe,
PoolId: UnwindSafe,
Rate: UnwindSafe,
TrancheCurrency: UnwindSafe,
TrancheId: UnwindSafe,
Weight: UnwindSafe,
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§fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
Immutable access to the
Borrow<B>
of a value. Read more§fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
Mutable access to the
BorrowMut<B>
of a value. Read more§fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
Immutable access to the
AsRef<R>
view of a value. Read more§fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
Mutable access to the
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fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
Immutable access to the
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fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
Mutable access to the
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fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self
Calls
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only in debug builds, and is erased in release builds.§fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self
fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self
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builds.§fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
Calls
.tap_borrow()
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builds.§fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
Calls
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builds.§fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
Calls
.tap_ref()
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builds.§fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
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.tap_ref_mut()
only in debug builds, and is erased in release
builds.§fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
Calls
.tap_deref()
only in debug builds, and is erased in release
builds.§impl<T> TryConv for T
impl<T> TryConv for T
§impl<T, U> TryInto2<U> for Twhere
U: TryFrom2<T>,
impl<T, U> TryInto2<U> for Twhere
U: TryFrom2<T>,
§impl<S, T> UncheckedInto<T> for Swhere
T: UncheckedFrom<S>,
impl<S, T> UncheckedInto<T> for Swhere
T: UncheckedFrom<S>,
§fn unchecked_into(self) -> T
fn unchecked_into(self) -> T
The counterpart to
unchecked_from
.§impl<T, S> UniqueSaturatedInto<T> for S
impl<T, S> UniqueSaturatedInto<T> for S
§fn unique_saturated_into(self) -> T
fn unique_saturated_into(self) -> T
Consume self to return an equivalent value of
T
.