Struct pallet_pool_system::UnhealthySolution
source · pub struct UnhealthySolution<Balance, MaxTranches: Get<u32>> {
pub state: BoundedVec<UnhealthyState, MaxTranches>,
pub solution: BoundedVec<TrancheSolution, MaxTranches>,
pub risk_buffer_improvement_scores: Option<BoundedVec<Balance, MaxTranches>>,
pub reserve_improvement_score: Option<Balance>,
}
Fields§
§state: BoundedVec<UnhealthyState, MaxTranches>
§solution: BoundedVec<TrancheSolution, MaxTranches>
§risk_buffer_improvement_scores: Option<BoundedVec<Balance, MaxTranches>>
§reserve_improvement_score: Option<Balance>
Trait Implementations§
source§impl<Balance: Clone, MaxTranches: Clone + Get<u32>> Clone for UnhealthySolution<Balance, MaxTranches>
impl<Balance: Clone, MaxTranches: Clone + Get<u32>> Clone for UnhealthySolution<Balance, MaxTranches>
source§fn clone(&self) -> UnhealthySolution<Balance, MaxTranches>
fn clone(&self) -> UnhealthySolution<Balance, MaxTranches>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<Balance, MaxTranches> Debug for UnhealthySolution<Balance, MaxTranches>
impl<Balance, MaxTranches> Debug for UnhealthySolution<Balance, MaxTranches>
source§impl<Balance, MaxTranches: Get<u32>> Decode for UnhealthySolution<Balance, MaxTranches>where
BoundedVec<UnhealthyState, MaxTranches>: Decode,
BoundedVec<TrancheSolution, MaxTranches>: Decode,
Option<BoundedVec<Balance, MaxTranches>>: Decode,
Option<Balance>: Decode,
impl<Balance, MaxTranches: Get<u32>> Decode for UnhealthySolution<Balance, MaxTranches>where
BoundedVec<UnhealthyState, MaxTranches>: Decode,
BoundedVec<TrancheSolution, MaxTranches>: Decode,
Option<BoundedVec<Balance, MaxTranches>>: Decode,
Option<Balance>: Decode,
source§fn decode<__CodecInputEdqy: Input>(
__codec_input_edqy: &mut __CodecInputEdqy
) -> Result<Self, Error>
fn decode<__CodecInputEdqy: Input>( __codec_input_edqy: &mut __CodecInputEdqy ) -> Result<Self, Error>
Attempt to deserialise the value from input.
§fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>
) -> Result<DecodeFinished, Error>where
I: Input,
fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>
) -> Result<DecodeFinished, Error>where
I: Input,
Attempt to deserialize the value from input into a pre-allocated piece of memory. Read more
§fn skip<I>(input: &mut I) -> Result<(), Error>where
I: Input,
fn skip<I>(input: &mut I) -> Result<(), Error>where
I: Input,
Attempt to skip the encoded value from input. Read more
§fn encoded_fixed_size() -> Option<usize>
fn encoded_fixed_size() -> Option<usize>
Returns the fixed encoded size of the type. Read more
source§impl<'de, Balance, MaxTranches> Deserialize<'de> for UnhealthySolution<Balance, MaxTranches>
impl<'de, Balance, MaxTranches> Deserialize<'de> for UnhealthySolution<Balance, MaxTranches>
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl<Balance, MaxTranches: Get<u32>> Encode for UnhealthySolution<Balance, MaxTranches>where
BoundedVec<UnhealthyState, MaxTranches>: Encode,
BoundedVec<TrancheSolution, MaxTranches>: Encode,
Option<BoundedVec<Balance, MaxTranches>>: Encode,
Option<Balance>: Encode,
impl<Balance, MaxTranches: Get<u32>> Encode for UnhealthySolution<Balance, MaxTranches>where
BoundedVec<UnhealthyState, MaxTranches>: Encode,
BoundedVec<TrancheSolution, MaxTranches>: Encode,
Option<BoundedVec<Balance, MaxTranches>>: Encode,
Option<Balance>: Encode,
source§fn size_hint(&self) -> usize
fn size_hint(&self) -> usize
If possible give a hint of expected size of the encoding. Read more
source§fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy
)
fn encode_to<__CodecOutputEdqy: Output + ?Sized>( &self, __codec_dest_edqy: &mut __CodecOutputEdqy )
Convert self to a slice and append it to the destination.
§fn using_encoded<R, F>(&self, f: F) -> R
fn using_encoded<R, F>(&self, f: F) -> R
Convert self to a slice and then invoke the given closure with it.
§fn encoded_size(&self) -> usize
fn encoded_size(&self) -> usize
Calculates the encoded size. Read more
source§impl<Balance, MaxTranches: Get<u32>> MaxEncodedLen for UnhealthySolution<Balance, MaxTranches>where
BoundedVec<UnhealthyState, MaxTranches>: MaxEncodedLen,
BoundedVec<TrancheSolution, MaxTranches>: MaxEncodedLen,
Option<BoundedVec<Balance, MaxTranches>>: MaxEncodedLen,
Option<Balance>: MaxEncodedLen,
impl<Balance, MaxTranches: Get<u32>> MaxEncodedLen for UnhealthySolution<Balance, MaxTranches>where
BoundedVec<UnhealthyState, MaxTranches>: MaxEncodedLen,
BoundedVec<TrancheSolution, MaxTranches>: MaxEncodedLen,
Option<BoundedVec<Balance, MaxTranches>>: MaxEncodedLen,
Option<Balance>: MaxEncodedLen,
source§fn max_encoded_len() -> usize
fn max_encoded_len() -> usize
Upper bound, in bytes, of the maximum encoded size of this item.
source§impl<Balance: PartialEq, MaxTranches: PartialEq + Get<u32>> PartialEq for UnhealthySolution<Balance, MaxTranches>
impl<Balance: PartialEq, MaxTranches: PartialEq + Get<u32>> PartialEq for UnhealthySolution<Balance, MaxTranches>
source§fn eq(&self, other: &UnhealthySolution<Balance, MaxTranches>) -> bool
fn eq(&self, other: &UnhealthySolution<Balance, MaxTranches>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl<Balance, MaxTranches> PartialOrd for UnhealthySolution<Balance, MaxTranches>
impl<Balance, MaxTranches> PartialOrd for UnhealthySolution<Balance, MaxTranches>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl<Balance, MaxTranches> Serialize for UnhealthySolution<Balance, MaxTranches>
impl<Balance, MaxTranches> Serialize for UnhealthySolution<Balance, MaxTranches>
source§impl<Balance, MaxTranches> TypeInfo for UnhealthySolution<Balance, MaxTranches>where
BoundedVec<UnhealthyState, MaxTranches>: TypeInfo + 'static,
BoundedVec<TrancheSolution, MaxTranches>: TypeInfo + 'static,
Option<BoundedVec<Balance, MaxTranches>>: TypeInfo + 'static,
Option<Balance>: TypeInfo + 'static,
Balance: TypeInfo + 'static,
MaxTranches: Get<u32> + TypeInfo + 'static,
impl<Balance, MaxTranches> TypeInfo for UnhealthySolution<Balance, MaxTranches>where
BoundedVec<UnhealthyState, MaxTranches>: TypeInfo + 'static,
BoundedVec<TrancheSolution, MaxTranches>: TypeInfo + 'static,
Option<BoundedVec<Balance, MaxTranches>>: TypeInfo + 'static,
Option<Balance>: TypeInfo + 'static,
Balance: TypeInfo + 'static,
MaxTranches: Get<u32> + TypeInfo + 'static,
impl<Balance, MaxTranches: Get<u32>> EncodeLike for UnhealthySolution<Balance, MaxTranches>where
BoundedVec<UnhealthyState, MaxTranches>: Encode,
BoundedVec<TrancheSolution, MaxTranches>: Encode,
Option<BoundedVec<Balance, MaxTranches>>: Encode,
Option<Balance>: Encode,
impl<Balance: Eq, MaxTranches: Eq + Get<u32>> Eq for UnhealthySolution<Balance, MaxTranches>
impl<Balance, MaxTranches: Get<u32>> StructuralPartialEq for UnhealthySolution<Balance, MaxTranches>
Auto Trait Implementations§
impl<Balance, MaxTranches> RefUnwindSafe for UnhealthySolution<Balance, MaxTranches>where
Balance: RefUnwindSafe,
MaxTranches: RefUnwindSafe,
impl<Balance, MaxTranches> Send for UnhealthySolution<Balance, MaxTranches>
impl<Balance, MaxTranches> Sync for UnhealthySolution<Balance, MaxTranches>
impl<Balance, MaxTranches> Unpin for UnhealthySolution<Balance, MaxTranches>
impl<Balance, MaxTranches> UnwindSafe for UnhealthySolution<Balance, MaxTranches>where
Balance: UnwindSafe,
MaxTranches: UnwindSafe,
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