Struct pallet_pool_system::pool_types::PoolChanges
source · pub struct PoolChanges<Rate, StringLimit, MaxTranches>{
pub tranches: Change<BoundedVec<TrancheUpdate<Rate>, MaxTranches>>,
pub tranche_metadata: Change<BoundedVec<TrancheMetadata<StringLimit>, MaxTranches>>,
pub min_epoch_time: Change<Seconds>,
pub max_nav_age: Change<Seconds>,
}
Fields§
§tranches: Change<BoundedVec<TrancheUpdate<Rate>, MaxTranches>>
§tranche_metadata: Change<BoundedVec<TrancheMetadata<StringLimit>, MaxTranches>>
§min_epoch_time: Change<Seconds>
Trait Implementations§
source§impl<Rate: Clone, StringLimit, MaxTranches> Clone for PoolChanges<Rate, StringLimit, MaxTranches>
impl<Rate: Clone, StringLimit, MaxTranches> Clone for PoolChanges<Rate, StringLimit, MaxTranches>
source§fn clone(&self) -> PoolChanges<Rate, StringLimit, MaxTranches>
fn clone(&self) -> PoolChanges<Rate, StringLimit, MaxTranches>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<Rate, StringLimit, MaxTranches> Debug for PoolChanges<Rate, StringLimit, MaxTranches>
impl<Rate, StringLimit, MaxTranches> Debug for PoolChanges<Rate, StringLimit, MaxTranches>
source§impl<Rate, StringLimit, MaxTranches> Decode for PoolChanges<Rate, StringLimit, MaxTranches>where
StringLimit: Get<u32>,
MaxTranches: Get<u32>,
Change<BoundedVec<TrancheUpdate<Rate>, MaxTranches>>: Decode,
Change<BoundedVec<TrancheMetadata<StringLimit>, MaxTranches>>: Decode,
impl<Rate, StringLimit, MaxTranches> Decode for PoolChanges<Rate, StringLimit, MaxTranches>where
StringLimit: Get<u32>,
MaxTranches: Get<u32>,
Change<BoundedVec<TrancheUpdate<Rate>, MaxTranches>>: Decode,
Change<BoundedVec<TrancheMetadata<StringLimit>, MaxTranches>>: Decode,
source§fn decode<__CodecInputEdqy: Input>(
__codec_input_edqy: &mut __CodecInputEdqy
) -> Result<Self, Error>
fn decode<__CodecInputEdqy: Input>( __codec_input_edqy: &mut __CodecInputEdqy ) -> Result<Self, Error>
Attempt to deserialise the value from input.
§fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>
) -> Result<DecodeFinished, Error>where
I: Input,
fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>
) -> Result<DecodeFinished, Error>where
I: Input,
Attempt to deserialize the value from input into a pre-allocated piece of memory. Read more
§fn skip<I>(input: &mut I) -> Result<(), Error>where
I: Input,
fn skip<I>(input: &mut I) -> Result<(), Error>where
I: Input,
Attempt to skip the encoded value from input. Read more
§fn encoded_fixed_size() -> Option<usize>
fn encoded_fixed_size() -> Option<usize>
Returns the fixed encoded size of the type. Read more
source§impl<Rate, StringLimit, MaxTranches> Encode for PoolChanges<Rate, StringLimit, MaxTranches>where
StringLimit: Get<u32>,
MaxTranches: Get<u32>,
Change<BoundedVec<TrancheUpdate<Rate>, MaxTranches>>: Encode,
Change<BoundedVec<TrancheMetadata<StringLimit>, MaxTranches>>: Encode,
impl<Rate, StringLimit, MaxTranches> Encode for PoolChanges<Rate, StringLimit, MaxTranches>where
StringLimit: Get<u32>,
MaxTranches: Get<u32>,
Change<BoundedVec<TrancheUpdate<Rate>, MaxTranches>>: Encode,
Change<BoundedVec<TrancheMetadata<StringLimit>, MaxTranches>>: Encode,
source§fn size_hint(&self) -> usize
fn size_hint(&self) -> usize
If possible give a hint of expected size of the encoding. Read more
source§fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy
)
fn encode_to<__CodecOutputEdqy: Output + ?Sized>( &self, __codec_dest_edqy: &mut __CodecOutputEdqy )
Convert self to a slice and append it to the destination.
§fn using_encoded<R, F>(&self, f: F) -> R
fn using_encoded<R, F>(&self, f: F) -> R
Convert self to a slice and then invoke the given closure with it.
§fn encoded_size(&self) -> usize
fn encoded_size(&self) -> usize
Calculates the encoded size. Read more
source§impl<Rate, StringLimit, MaxTranches> MaxEncodedLen for PoolChanges<Rate, StringLimit, MaxTranches>where
StringLimit: Get<u32>,
MaxTranches: Get<u32>,
Change<BoundedVec<TrancheUpdate<Rate>, MaxTranches>>: MaxEncodedLen,
Change<BoundedVec<TrancheMetadata<StringLimit>, MaxTranches>>: MaxEncodedLen,
impl<Rate, StringLimit, MaxTranches> MaxEncodedLen for PoolChanges<Rate, StringLimit, MaxTranches>where
StringLimit: Get<u32>,
MaxTranches: Get<u32>,
Change<BoundedVec<TrancheUpdate<Rate>, MaxTranches>>: MaxEncodedLen,
Change<BoundedVec<TrancheMetadata<StringLimit>, MaxTranches>>: MaxEncodedLen,
source§fn max_encoded_len() -> usize
fn max_encoded_len() -> usize
Upper bound, in bytes, of the maximum encoded size of this item.
source§impl<Rate: PartialEq, StringLimit, MaxTranches> PartialEq for PoolChanges<Rate, StringLimit, MaxTranches>
impl<Rate: PartialEq, StringLimit, MaxTranches> PartialEq for PoolChanges<Rate, StringLimit, MaxTranches>
source§fn eq(&self, other: &PoolChanges<Rate, StringLimit, MaxTranches>) -> bool
fn eq(&self, other: &PoolChanges<Rate, StringLimit, MaxTranches>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl<Rate, StringLimit, MaxTranches> TypeInfo for PoolChanges<Rate, StringLimit, MaxTranches>where
StringLimit: Get<u32> + TypeInfo + 'static,
MaxTranches: Get<u32> + TypeInfo + 'static,
Change<BoundedVec<TrancheUpdate<Rate>, MaxTranches>>: TypeInfo + 'static,
Change<BoundedVec<TrancheMetadata<StringLimit>, MaxTranches>>: TypeInfo + 'static,
Rate: TypeInfo + 'static,
impl<Rate, StringLimit, MaxTranches> TypeInfo for PoolChanges<Rate, StringLimit, MaxTranches>where
StringLimit: Get<u32> + TypeInfo + 'static,
MaxTranches: Get<u32> + TypeInfo + 'static,
Change<BoundedVec<TrancheUpdate<Rate>, MaxTranches>>: TypeInfo + 'static,
Change<BoundedVec<TrancheMetadata<StringLimit>, MaxTranches>>: TypeInfo + 'static,
Rate: TypeInfo + 'static,
impl<Rate, StringLimit, MaxTranches> EncodeLike for PoolChanges<Rate, StringLimit, MaxTranches>where
StringLimit: Get<u32>,
MaxTranches: Get<u32>,
Change<BoundedVec<TrancheUpdate<Rate>, MaxTranches>>: Encode,
Change<BoundedVec<TrancheMetadata<StringLimit>, MaxTranches>>: Encode,
impl<Rate: Eq, StringLimit, MaxTranches> Eq for PoolChanges<Rate, StringLimit, MaxTranches>
impl<Rate, StringLimit, MaxTranches> StructuralPartialEq for PoolChanges<Rate, StringLimit, MaxTranches>
Auto Trait Implementations§
impl<Rate, StringLimit, MaxTranches> RefUnwindSafe for PoolChanges<Rate, StringLimit, MaxTranches>
impl<Rate, StringLimit, MaxTranches> Send for PoolChanges<Rate, StringLimit, MaxTranches>
impl<Rate, StringLimit, MaxTranches> Sync for PoolChanges<Rate, StringLimit, MaxTranches>
impl<Rate, StringLimit, MaxTranches> Unpin for PoolChanges<Rate, StringLimit, MaxTranches>
impl<Rate, StringLimit, MaxTranches> UnwindSafe for PoolChanges<Rate, StringLimit, MaxTranches>
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